

The story is kinda tropey, but in a fun kind of way. It feels like all of them have a reason to hang around Alphen and everyone develops as the story goes on. The cast in general is very likable and I like the varied party dynamics due to each of their backgrounds and purposes. Alphen and Shionne make intriguing impressions and make you want to know more about them. Personally, this particular parts could have benefitted from the same pacing that the first half of the game has. A lot of certain plot points at the near end of the game also feel a bit shoehorned in and forced out of nowhere – giving the player little time to sympathize. I found myself casually thinking at the back of my head, without spoiling anything, something along the lines of “Oh, this character might be that character’s mom,” (NOT the case for that particular plot point) only to laugh at myself because the game makes it just that. My gripe about the story, however, is that some more detailed plot points in the game feel a little bit forced and predictable. Each and every character has their own charm and quirks, making them lovable, and hilarious, at the same time. No character gets left behind in terms of maturing themselves, and personally, to my surprise, I found no main playable character dislikable – which is rare for a Tales game. From a far off perspective, Tales of Arise story is good – really good, even, especially on how the characters were developed as the story progresses. Here are our thoughts on the story and characters from our gameplay.Īs someone who has played through the entire thing, I personally found the story structure of Tales of Arise similar to Tales of Legendia’s in terms of how specific major plot points were divided.
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Of course, this being a Tales game, Alphen’s story takes on a larger than life turn as our simple quest to free Dahna from Rena’s tyranny becomes a much, much deeper and more convoluted plot. In the daily toils of his life of slavery, he gets caught up in the resistance group known as the Crimson Crows as well as our heroine, Shionne, a Renan who has the curse of thorns which makes any person who touches her feel excruciating pain. Our hero is Alphen, also known as the Iron Mask, a slave with no face, no memories and also the peculiar condition of not being able to feel any pain. For the past 300 years, the Dahnans have been under the tyrannical rule of the Renans, working them to the bone in order to obtain the planet’s astral energy. Tales of Arise tells us the story of the twin worlds of Dahna and Rena. We are now a couple of days away from having our hands on the game, and amazingly, Tales of Arise seems to deliver on the promise of evolving the Tales of Series, without forgetting tradition. It has been five years since the release of the last major Tales game, and we’ve waited patiently amidst the ongoing pandemic for Tales of Arise to finally be released. If you had any doubts in buying until now, then omit those doubts because every penny will be worth it! Video Version ReviewĪ video version of the review can be found here, which also includes some scenes from our gameplay! We would first like to thank Bandai Namco Entertainment for giving us early access to review this splendid game.

Unfortunately, no one in the staff has an Xbox One or XSX, so we were not able to include that in this review, and we are not financially capable of buying one entire console just to review a single game. This is to give a better comparison of what each version of the game has to offer.

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This review covers differences between the PS5, PS4 and PC Steam versions of the game.
